can you go to game and in console select the item to get the id or from openmw.log possibly the texture not found part. Loaded Plugins.txt (2.66 KiB) Downloaded 110 timesīasically the model is needed. How do I go about resolving this issue? Any help would be appreciated. This also occurs in OpenMW 0.36.0 except that instead of yellow exclamation points, the textures are invisible. This is also the case for other items in the game such as some Bloodmoon weapons. When I use the command "coc toddtest" to get access to the testing room, the lockpicks out on display are presented as yellow exclamation points. When using OpenMW engine, pretty much all of MGSO still works (except the MGE options of course) but there are missing textures. I then installed OpenMW 0.37.0 (Ace's latest nightly build) and used the Installation Wizard to import the morrowind.ini and set the path of OpenMW's Data Files folder to the folder with MGSO installed. It worked correctly (no graphical issues of any sort) when using the vanilla Morrowind engine. I installed the modpack "Morrowind Overhaul - Sounds And Graphics," over a clean Morrowind installation.
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